[{"@context":"http:\/\/schema.org\/","@type":"BlogPosting","@id":"https:\/\/wiki.edu.vn\/all2en\/wiki14\/lip-synchronization-wikipedia\/#BlogPosting","mainEntityOfPage":"https:\/\/wiki.edu.vn\/all2en\/wiki14\/lip-synchronization-wikipedia\/","headline":"Lip -synchronization – Wikipedia","name":"Lip -synchronization – Wikipedia","description":"Under Lip -synchronization (also Lip sync ) If one understands a synchronization technique that is used to compensate for the","datePublished":"2019-05-28","dateModified":"2019-05-28","author":{"@type":"Person","@id":"https:\/\/wiki.edu.vn\/all2en\/wiki14\/author\/lordneo\/#Person","name":"lordneo","url":"https:\/\/wiki.edu.vn\/all2en\/wiki14\/author\/lordneo\/","image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/44a4cee54c4c053e967fe3e7d054edd4?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/44a4cee54c4c053e967fe3e7d054edd4?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"Enzyklop\u00e4die","logo":{"@type":"ImageObject","@id":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","url":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","url":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","width":100,"height":100},"url":"https:\/\/wiki.edu.vn\/all2en\/wiki14\/lip-synchronization-wikipedia\/","wordCount":4120,"articleBody":"Under Lip -synchronization (also Lip sync ) If one understands a synchronization technique that is used to compensate for the lip movement in a visual medium with the spoken words of an audio track synchronously. Lip -synchronization was used as a technical means in pop music and film production in the first half of the 20th century to ensure that the audience does not notice any discrepancies between body and voice. In Dennis Potter’s BBC television series dance in the clouds from 1978, lip-synchronization was no longer hidden for the first time, but obviously revealed. The series tells how a commercial traveler escapes his agony by diving into the world of music using lip -synchronization. [first] Since the emergence of MTV and professional music videos in the 1980s, many artists have focused on visual effects on their live shows instead of on live singing. Over time, suspicions occurred more often that singers did not sing live. The advancement of modern video editing software and web 2.0 made it much easier to produce and spread lip -synchronization videos. [2] Music [ Edit | Edit the source text ] In music, lip-synchronization is used to play a voice that has already been recorded beforehand at a live appearance or music video of a singer. The singer imitates the lip movement of the vocals without singing the original voice or does this only very quietly. As a playback, you understand the coordination of the image with a sound recording. The pure audio track of a song without the vocals and mostly with a fading in the lyrics for singing z. B. in karaoke format is referred to as a playback version. Singers who sing for another person, films, music videos or other visual productions are therefore also Playback singer Or called ghost singers (from Ghostwriter). A music video in which the actors move their lips to match the text of the well -established piece of music are called lipdub. Musical lip-synchronization is particularly popular in Bollywood films. [3] A voice improved by the computer is also known as a auto-tune. The games of musical instruments have a similar phenomenon, which is also known as finger synchronization. [4] Movie and TV [ Edit | Edit the source text ] In film production, lip -synchronization is often part of the post -production phase. Most films and television series today contain scenes in which the dialogue was subsequently re -recorded. The technology is primarily used to translate foreign films and television series into another language by voice actors (dubbing) and to give animated characters a voice. Singing deposits were also usually recorded beforehand. [5] Fandub is understood to see film or TV productions that are provided with a new soundtrack by fans. In some productions such as B. anime series, where linguistic synchronization is not sufficiently profitable or the original setting loses its charm through the translation, a subtitle is set for the translation instead. The lip -synchronization of translated dialogues is made more difficult by the fact that the spoken words and sentences in every language have a different length and do not have the same sentence construction. In some cases, the translations must therefore be adjusted. Many anime, animated films and cartoon series therefore do without. B. also on a representation of language sounds in the mouth movements. [6] [7] [8] Computer games [ Edit | Edit the source text ] Early computer games could not use voice expenditure for technical reasons. In the 1970s and early 1980s, most computer games therefore used simple electronic sounds such as beep tones and simulated explosion noises (also compare 8-bit sound \/ chiptune). These games contained at most some generic jaw or mouth movements to convey a communication process in addition to the text. Since games in the 1990s and 2000s have received more and more opportunities for audio edition, lip synchronization and voice control have become a main focus of many games. [9] [ten] Network culture [ Edit | Edit the source text ] There are also numerous web videos and internet memes within the network culture that use this technology. [first] The best -known platform for lip -synchronization videos is Tiktok (formerly musical.ly). It is particularly popular with young people. [11] A similar app is dubmash. One of the best known and oldest lip-synchronization videos on the Internet is “Numa Numa”, which was recorded by the American Gary Brolsma and refers to the song Dragostea Din Tei. It became so viral that it was also parodied in series like South Park. [twelfth] Error by the image transmission [ Edit | Edit the source text ] In order to enable authentic lip -synchronization, it is important that there is no time delay and the image and sound run simultaneously and credibly. When transmitting the image via terrestrial systems or the Internet, there may be problems with lip-synchronization if the audio and video track do not arrive at the same time. [13] In order not to violate the switch -on rate and satisfaction of customers by the transmission by lip -synchronization errors, the television industry therefore tries to keep the errors low. [14] In 2015, the SMPTE (Society of Motion Picture and Television Engineers) therefore introduced the Standard ST2064, which offers a technology to reduce or eliminate lip synchronization errors in television programs. [15] Video editing [ Edit | Edit the source text ] In video editing, the audio track is compared with the video track. Different video editing software can be used for this. Voiceover is generally referred to techniques in which a sound recording is placed on a different video or audio track. Software is said to make it easier to make lip -synchronization easier with artificial intelligence for face recognition and help. [16] In addition to the pure deceive for financial or recognition reasons, the use of lip -synchronization of well -known singers can have various reasons. For example, the technology is used so that the singer can concentrate more on acting, choreography or another strong physical or mental performance. A well -known example of this is e.g. B. Michael Jackson, who made this aware to be able to better stage his music videos. [17] Due to the large number of elaborately produced music videos that can be seen on MTV and on the Internet, the expectations of the fans also increase to the live appearance. [18] Artists can therefore suffer from stage fright, fear of failure and perfection pressure and use lip -synchronization as a safety factor. Sometimes musicians also switch between live singing and lip-synchronization, e.g. B. to make difficult and show -intensive parts look more professional. [19] The authenticity and credibility of the singers, which occur with lip -synchronization, is criticized. It is criticized that when buying an expensive concert ticket that buyers have a right to hear the live voice. However, since this is usually not revealed and there are no real laws for disclosure, z. B. the government of the Australian state of New South Wales to introduce new laws in this regard. [20] Opponents are therefore convinced that it is better to make musical mistakes than lie to the fans in order to pretend a perfect appearance. [21] Brian Lemay: Character Animation and Lip Sync. Animated Cartoon Factory \u2191 a b Limor Shifman: Meme: art, culture and politics in the digital age . Suhrkamp Verlag, 2014, ISBN 978-3-518-73807-8 ( Google.de [accessed on July 5, 2019]). \u2191 Peter Epting: Music on Web 2.0: Aesthetic and social aspects . Logos Publlow, Berlin 2013, ISBN 978-3-8325-3539-1 ( Google.de [accessed on July 5, 2019]). \u2191 Gregory D. Booth: Behind the curtain\u00a0: making music in Mumbai’s film studios . Oxford University Press, Oxford 2008, ISBN 0-19-532763-2. \u2191 Jordan Buen Change: Watch Your Mouth! The 10 Biggest Lip Syncing Scandals In Music History. January 31, 2014, accessed on July 5, 2019 . \u2191 Christine Birner: Film synchronization: terminology and practice . VDM PUBLISISING, 2009, ISBN 978-3-639-20710-1 ( Google.de [accessed on July 5, 2019]). \u2191 Carina Wurzinger: The problem of film synchronization: familiar dialogues and foreign scenery . VDM PUBLISISING, 2010, ISBN 978-3-639-22811-3 ( Google.de [accessed on July 5, 2019]). \u2191 Brian Lemay: Character Animation and Lip Sync . Brian Lemay, 2009 ( Google.de [accessed on July 5, 2019]). \u2191 Chris Webster: Animation: The Mechanics of Motion . Taylor & Francis, 2005, ISBN 1-136-13501-4 ( Google.de [accessed on July 5, 2019]). \u2191 Jonathan Cooper: Game Anim: Video Game Animation Explained: A Complete Guide to Video Game Animation . CRC Press, 2019, ISBN 978-1-351-60246-4 ( Google.de [accessed on July 5, 2019]). \u2191 Alberto Menache: Understanding Motion Capture for Computer Animation and Video Games . Morgan Kaufmann, 2000, ISBN 0-12-490630-3 ( Google.de [accessed on July 5, 2019]). \u2191 That is why Tikkok is so popular with young people. Accessed on July 5, 2019 . \u2191 GYTY BONSES: Gary Brolsma: Ten years Viral Video: Numa-Numa-Guy was a star without YouTube | shz.de. Accessed on July 5, 2019 . \u2191 Lippensynchronisation\u00a0:: lip sync\u00a0:: ITWissen.info. Accessed on July 5, 2019 . \u2191 http:\/\/www.curtpalme.com\/docs\/effectsofaudideoasynchrony.pdf. (PDF) Accessed on July 5, 2019 . \u2191 IEEE Xplore Search Results. Accessed on July 5, 2019 . \u2191 Christina Deinhardt: Artificial intelligence: the end of the bad lip -synchronization. Accessed on July 5, 2019 . \u2191 Ian Inglis: Performance and popular music\u00a0: history, place and time . Ashgate, Aldershot 2006, ISBN 0-7546-8157-2. \u2191 Edna Gundersen: Style Over Sound: Pop stars take canned music on tour . In: USA Today . \u2191 A. B. C. News: Why Artists Lip-Sync, and How They Get Away With It. Accessed on July 5, 2019 (English). \u2191 ‘Live means live’: lip-sync laws loom. 6.\u00a0November 2009, accessed on July 5, 2019 (Australian English). \u2191 Lip-sync Ethics. (No longer available online) archived from Original am December 1, 2016 ; accessed on July 5, 2019 . 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