[{"@context":"http:\/\/schema.org\/","@type":"BlogPosting","@id":"https:\/\/wiki.edu.vn\/all2en\/wiki32\/brink-wikipedia\/#BlogPosting","mainEntityOfPage":"https:\/\/wiki.edu.vn\/all2en\/wiki32\/brink-wikipedia\/","headline":"Brink – Wikipedia","name":"Brink – Wikipedia","description":"Brink He is a first -person shooter video game, developed by Splash Damage and published by Bethesda Softworks for Microsoft","datePublished":"2019-12-02","dateModified":"2019-12-02","author":{"@type":"Person","@id":"https:\/\/wiki.edu.vn\/all2en\/wiki32\/author\/lordneo\/#Person","name":"lordneo","url":"https:\/\/wiki.edu.vn\/all2en\/wiki32\/author\/lordneo\/","image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/44a4cee54c4c053e967fe3e7d054edd4?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/44a4cee54c4c053e967fe3e7d054edd4?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"Enzyklop\u00e4die","logo":{"@type":"ImageObject","@id":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","url":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","url":"https:\/\/wiki.edu.vn\/wiki4\/wp-content\/uploads\/2023\/08\/download.jpg","width":100,"height":100},"url":"https:\/\/wiki.edu.vn\/all2en\/wiki32\/brink-wikipedia\/","wordCount":2136,"articleBody":"Brink He is a first -person shooter video game, developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360 in 2011. In Brink , two factions, resistance and safety, fight in a city-utopia called The Ark, a floating city in a land invaded by the waters and with few left lands [first] . Brink It is integrated with Steam, and includes the Valve anti-clove system, addressed to Parkour and its movements. Online servers that manage the multiplayer mode can accommodate up to 16 people; Players can play in co-op or one against the other, or against the Ai created and managed by the computer. Splash Damage has developed the Smart (Smooth Movement Across Random Terrain): understanding the player’s position and providing what his next action will be, the smart will allow players to move between complex urban structures without using a complex control configuration. By holding down the Smart button, a player will see the obstacles in front of him disappear without having to use a complex control system such as in Mirror’s Edge [2] . The smart also allows you to use Parkour and Free-Running in a realistic way [3] , come in Prototype [4] . Squad Commander [ change | Modifica Wikitesto ] The Squad Commander offers players various objectives of different content, based on the position, experience and general progress. In both game modes (online and offline), the player will be able to defend one of the foundations of his faction or capture an enemy base. Then [ change | Modifica Wikitesto ] There are two types of bases: health and provisions. Each team will have a base where reinforcements will start. That base cannot be captured by the opposing team and the enemies that will test us will be killed by indestructible turrets. However, there are various bases that can be caught. If a player captures a base, he will enhance his life and the provisions of his teammates. If a player buys certain skills for his character, he can update the base (a special skill of the technician) or protect it with a firewall (a special agent’s skill). Objective Wheel [ change | Modifica Wikitesto ] Objective Wheel shows the main objective and checkpoint where the player will have to go to complete the goal. The primary objectives are essential to complete the mission. Based on the faction and the mission chosen by the player, there are only a few primary objectives that can be completed by the opposing team before the mission fails. There are also secondary objectives, not essential for the mission but which can make it much easier to complete: these include capturing an enemy base, building or destroying a barricade, hacking a door to block the enemy, or repair an elevator for have access to an alternative road. Each player has an Objective Wheel in his inventory and can, in certain missions, have a limit time in which to complete the mission. Each goal gives experience to completion. During the game you can earn prizes and unlock new skills to change your character. Classes [ change | Modifica Wikitesto ] In the game there are four classes: Soldier : supplies companions, can launch Molotov and Flashbang and can destroy the objectives using explosives. Doctor : He takes care of his companions, revives those on the ground and enhances their level of health. Technician : enhances and repairs the weapons of his companions, supply them with armor, build stationary turrets, plant mines and repair and build objectives. Agent : questioning enemies on the ground to obtain information on enemy positions, can perform sabotage actions and can be camouflaged in the enemy. Players can customize their characters and buy special skills with experience points, which they earn by completing goals. The skills that the player can buy can be universal (usable with any type of class) and specific for classes. All the characters at the beginning will have the basic kits of their class so that they can complete their goals. The specific skills by class that are bought, however, can strengthen their ability and their role in a certain class, making it much easier to complete their goal and also earn more experience points. Experience points can be earned both in single player and multiplayer mode, adding a special “bonus” to players who complete their online missions.Bethesda says that players will be able to create up to 102 quadrillions of combinations of unique characters, counting minor variations. Corporature [ change | Modifica Wikitesto ] A character can have various changes in appearance. One of the most important is build. There are three types of build: Large build : large muscle mass, able to use all the weapons present in the game. The main one is Gatling, and the secondary one is an automatic assault rifle. Large build characters also have the greatest level of health, however they are slow and their parkour skills are limited. Media corporate : less muscle mass and thinner. The medium corporate characters can use several weapons. Their main weapon can be an automatic assault rifle, and their secondary weapon can be a machine gun. The level of health is lower, but they are faster and have major parkour skills. Small build : little muscle mass and very lean. They can use a few weapons. Their primary weapon can be a machine gun, while the secondary weapon can be a gun (however, handling it, regardless of the type of build or class, you can use a knife for a body of body of high damage at a greater distance). They have a very low level of health. However, they are the fastest, and their Parkour skills allow them to jump from any height and climb over any obstacle. Bethesda Softworks and Splash Damage planned to publish the game in spring 2010, but moved it to the end of the year before delaying it further. Later announced the date of publication, that is, on 10 May 2011. Pre-order bonus [ change | Modifica Wikitesto ] At Quakecon 2010, Splash Damage announced the bonuses for the pre-order of Brink , obtainable by booking it on various online sites in North America and Europe. These bonuses increase customization options, such as Doom-Gamestop Packs, Fallout-Best Buy, Psycho-Amazon and Direct2drive, Spec Ops-Walmart and Steam. Patch [ change | Modifica Wikitesto ] Bethesda published a patch at the D1 to solve various graphic problems that appeared during the game. A patch was published a few days later in an attempt to fix the connection problems by limiting the number of human players who could access the game. Downloadable content [ change | Modifica Wikitesto ] The first DLC for Brink , Agents of Change , was published on August 3, 2011 via Xbox Live and on August 4th 2011 for PlayStation 3 via PlayStation Network. The DLC was free for all platforms during the first two weeks of publication to stimulate players playing online, however after the first two weeks the price of the DLC was set to $ 9.99. Magazine Play Generation He gave the version for PlayStation 3 a score of 77\/100, appreciating the amazing customization of the character, the fluid and dynamic movements and the well -designed maps and as against the limited number of scenarios, the absence of a real single player e It was not the best with the bot, ending up finding it a game full of ideas, but which appeared at times incomplete, she managed to excite but was too stingy with content to be advisable [5] . ^ Brink , in Play Generation , n. 63, Edizioni Master, February 2011, p. 32, ISSN 1827-6105 ( WC \u00b7 Acnp ) . ^ I + expected , in Play Generation , n. 66, Edizioni Master, May 2011, p. 84, ISSN 1827-6105 ( WC \u00b7 Acnp ) . ^ Brink , in Play Generation , n. 66, Edizioni Master, May 2011, pp. 92-93, ISSN 1827-6105 ( WC \u00b7 Acnp ) . ^ Brink , in Play Generation , n. 65, Edizioni Master, April 2011, p. 11, ISSN 1827-6105 ( WC \u00b7 Acnp ) . ^ Brink , in Play Generation , n. 67, Edizioni Master, June 2011, pp. 36-37, ISSN 1827-6105 ( WC \u00b7 Acnp ) . 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