Limbo ( video game, 2010) — Wikipedia

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LIMBO Logo.svg


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Limbo (in English: “limbo” or “forget”) is a video game of platforms and reflection. This is the first title developed by the Danish studio Playdead. He came out On Xbox Live Arcade, the On PlayStation 3 through the PlayStation Store download platform [ first ] , the on PC via Steam and the On OS X via the App Store [ 2 ] . The game was also worn on Linux [ 3 ] in .

The game is in 2D with horizontal scrolling and takes into account physics which governs surrounding objects as well as the main character. The player guides a silent and named young boy in dangerous environments and must avoid the many traps in the dark.

Limbo Use graphics only in black and white, it uses a grain effect and minimalist and ambient sounds, which create an aesthetic and scary atmosphere, often associated with the genre of horror.

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The scenario of Limbo Place the player in the shoes of an anonymous boy, evolving in a dark and hostile world, a kind of purgatory between life and death as a deserted and disused world: we recognize many times which seems to be like a forest , a factory or a city. The characters he meets throughout the game try either to kill him or to flee, unless they are simply dead. The adventure leads the player through town, factory and forest, in a monochromatic and scary universe, from start to finish, the remaining unknown goal to a certain point of the game.

Limbo is considered a game old-school . The player must progress by multiplying the tests, and often must avoid particularly well hidden traps. These traps require a lot of reflexes. In some levels, the player must blow up his character, who is just able not to fall. Some levels are timed, which increases the difficulty of the game. Sometimes the player will have to solve puzzles, often based on physics, which can sometimes be very difficult.

The player controls the boy throughout the game. The gameplay of Limbo is rather simple: the player moves the character with the stick of the controller (or the arrow keys of the keyboard), a button is used to jump, a second to interact with the objects of the level [ 4 ] .

According to Dino Patti, co -founder of Studio Playdead, Limbo was designed from an original idea by Arnt Jensen, who has worked on the game from 2004 until its realization [ 5 ] . According to Jeppe Carlsen, lead designer, a first trailer had unveiled the concept of the game in 2006 [ 6 ] .

Limbo won the prize ” Excellence in Visual Art “(” Excellence in visual art “in French) and” Technical Excellence “(” Technical Excellence “in French) at the 13 It is Edition of the Independent Games Festival [ 7 ] . He also won the prizes “Best Visual Design”, “Best independent” and “Game of the Year” at the 2010 milthon 2010 [ 8 ] .

The aesthetics of the game inspired the graphic universe of singer Stromae, especially for the scenography during the Square root and for the clip of When it is ? [ 9 ] .

  1. Limbo offers a date » , on http://www.play3-live.com/ (consulted the )
  2. Limbo » , on http://www.macplus.net/ (consulted the )
  3. (in) Limbo available for Linux (natively atlast) » , on http://playdead.com/ (consulted the )
  4. Limbo test » , on jeuxvideo.com , (consulted the )
  5. (in) Road To The IGF: Limbo’s Dino Patti » , on http://www.gamasutra.com (consulted the )
  6. (in) IGF Factor 2010: Limbo » , on http://www.grockpapershotgun.com (consulted the )
  7. (in) Finalists of ” Independent Game Festival»2010 » , on http://www.igf.com/ (consulted the )
  8. The 2010 milthon results » , on jeuxvideo.com (consulted the )
  9. The return to the sources of Stromae to Trans Musicales » , on The Parisian , (consulted the ) .

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